My frequent collaboration partner Ryan approached me as a publisher to pick up this Kickstarter project that had gotten to be four years old and very overdue, to pick up the pieces and project manage it to completion. Over the...
Heartcatchers is designed by game designer Emma Larkins. As the publisher, I took it from prototype to market, conceptualizing the cute heart-shaped aliens and hiring artist Brian Patterson to bring these critters to life. As a Kickstarter project it raised...
I contributed writing in the form of a "city guide" to this RPG supplement, focusing on Brooklyn. I also collaborated with the writer of the Staten Island guide to help tease out the conceptual design of the framework.