Heartcatchers is designed by game designer Emma Larkins. As the publisher, I took it from prototype to market, conceptualizing the cute heart-shaped aliens and hiring artist Brian Patterson to bring these critters to life. As a Kickstarter project it raised...
Built as an experiment to learn Lua scripting, using the now-obsolete Corona SDK, this is a small Spaceship/Mini-Golf game intended for mobile platforms. Check out Shooto on itch.io
As a playtester, I generated play-through state data to help validate design intentions. During my tenure, I also created a survival probability model spreadsheet that could be used as a starting point for monster and hero accessory design.